Gravity Rush can make you dizzy

George Treviranus, Editor

JapanStudio’s “Gravity Rush” is a unique title. It combines the seamless free-roam environment of games like “Grand Theft Auto,” and the manga-style story telling of “The World Ends With You.” Although Gravity Rush sticks out as one of the premiere users of the PlayStation Vita’s six-axis, the game has a tendency of making the player dizzy and confused in the heat of battle due to the “gravity shift” function during gameplay. Despite that pitfall, the game’s primary concepts are accurately portrayed and executed.

The majority of the game is spent traversing through multiple districts of this floating city, collecting “precious gems” to help increase Kat’s various abilities and power levels in a very role-playing-game-type fashion. The player completes simple tasks here and there, indicated by a green waypoint, to increase Kat’s maximum stat limit; typically they are challenge missions, such as time attacks, and plot missions.

If there’s one thing that can be said about this game, it’s that it immerses the player incredibly well based on gameplay alone. The gravity shift function is very accurate with realistic physics that allows the combat system to truly flourish. Some attacks and powers are more preferred in most situations over others, but they are all beneficial to be used, making the combat system consistently enticing. Even though the gravity shift function is great fun, it’s not uncommon for it to confuse players or make them slightly dizzy from the fast paced action; those with vertigo might want to steer clear. To make matters a little more complicated, sometimes the in-gravity combat gets a little messy and hard to control. The game tries to make up for this by almost having an auto lock-on, but it doesn’t completely do its job most of the time with how unpredictable your enemies are.

With a top-notch art style and nice load times to boot, it’s no surprise that the Vita has no issues running the game.

The music in Gravity Rush doesn’t make much of a presence, which is too bad, as that would have been even more fantastic to add to this games repertoire of game play and storytelling. There’s no other way to beat up baddies than doing it with instrumental rock bursting in the background.

Gravity Rush is a solid title; go pick it up already.